The game incorporate text-adventure style narrative with 2D exploration and stamina based combat. The game mainly takes place in the living world but will also offer unique mechanics in the afterlife. Only in the afterlife can the player can spend karma accrued in life for various adjustment to their avatar such as acquiring permanent power ups/abilities and applying temporary boons to help improve the chance of success in the next life. It is through the karma system that game attempts to encourage players to find new ways of approaching challenges after experiencing failure.
Wanderer of Lifetimes is now available on Android.
– Address issue with video not playing on Android.
– unicode character not displaying has been addressed.
– Dpi click/drag issue has been addressed.
– Increased short weapon riposte frames.
– Decreased weapon charge speed while currently swinging.
– Added buffer to random encounter rate
– Included new tester in the Credits
– Grammar edits
– New icon
– Specified some objective entries
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